NEWS:



Versus: Phase 3 / 18 May, 2013
filed under: electronics,engineering,experiments,IDE,models,people,prototype,technology


phase3_1

Product Wars

phase3_2

Fighting taps rig

phase3_3

Fighting taps rig

phase3_4

Time trial knife

phase3_5

Competitive remotes rig

phase3_6

Game over

phase3_7

Time trial iron

phase3_8

Sleeping competition

phase3_9

Cloud remotes rig

phase3_10

Competitive scales sketch-model

phase3_11

Icon tap sketch-model

phase3_12

Cloud feedback remote

How can we compete with one another through our everyday products in order to make sustainable behaviours more engaging, delightful, and long-lasting?




Versus: Phase 2 / 13 April, 2013
filed under: electronics,engineering,experiments,IDE,mechanisms,models,objects,people,prototype,technology


phase2_1

Details from a ‘feedback inventory’

 

phase2_2

Materialising ‘Fitbit’ data

 

phase2_3

Ethos model / hour glass lamp

 

phase2_4

A ‘material alphabet’

 

phase2_5

Material alphabet protoypes

 

phase2_6

Testing

 

phase2_7

Feedforward: what ifs, directions and filters

 

phase2_8

Reference imagery

 

phase2_9

Narrativized products